
Inventor and her Mech
PIP & GIZMO
Traps and puppetry: fills the stage with gadgets and steers Gizmo's fist from afar. Hard to master.
“Gizmo says you've got a loose screw. Gizmo's never wrong.”
Pip is 12 years old and the mechanic of the orbital station Halcyon. Gizmo is the mech-backpack she built out of scrap. The station has been losing orbit since the Prism shattered, and Pip read in an old manual that the Core has spare parts for everything.
- Role
- Inventor and her Mech
- Home world
- Halcyon
- Arcade rival
- Captain MAREA
- Rift Burst
- Grand Invention
- Skins
- 4
- Victory pose
- POLISH GIZMO
Special moves
Special alone or with a direction: four moves, one per input.
- Special
Wrench Toss
A wrench thrown in an arc. If it touches a mine or the rocket fist, it upgrades them instead of flying on.
- Special + →
Rocket Fist
Gizmo fires an arm you steer with up and down. Pip is defenseless until the arm comes back.
- Special + ↑
Propeller Pack
A propeller pops out of her backpack and lifts her slowly but very high. The blades hit whoever is above.
- Special + ↓
Gadget Mine
A magnetic mine that sticks to the ground, walls or the underside of platforms. If a rival steps on it, it explodes (up to 2). A hit from the rival disarms it.
Attributes
- Weight6
- Speed6
- Reach7
- Power5
- Difficulty9
Passive · Workshop on the go
If her wrench touches one of her gadgets, it upgrades it: the mine explodes bigger and the rocket fist hits harder.
Grand Invention
Gizmo assembles into a giant mech: it opens with a huge punch and for 6 s crushes with every hit Pip lands.
Light + Special · full bar: the bar under your % fills as you land hits.

Home world
Halcyon
The long hull of an orbital station above a giant planet: a comm mast, radiators, auroras, repair drones and a supply shuttle coming and going.
Stage hazards · 6
- Radiator decks and an observation ring over the hull, two solar panels orbiting the comm mast with its antenna deck on top, and drone pallets ferrying out past both ends
- Gravity Flux: 10 s at 60% gravity (sky-high jumps)
- Space debris: you see its path before it crosses the whole station
- Solar flare: the sun rises, the airlock opens and a gust pushes everyone outward
- Supply shuttle: lights mark its lane, it glides in (hitting whoever is in its way), docks as a platform and its exhaust sweeps the end of the hull when it leaves
- Overcharge: the solar panels crackle, then shock whoever stands on them up into the air
PIP & GIZMO skins · 4
Every skin is cosmetic: it changes the look, never the fight. Get them in the shop or the Rift Pass.
- MINTCommon
- RUST BUCKETCommon
- CHROMEEpic
- RIFTExclusive






