KNOCKRIFT
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NEWSeason 1 · RIFT PASS

KNOCKRIFT — Knockrift, the platform fighter of the Rift

Platform fighter · Free to play

Up to 4 players, on one screen or online with rollback. Eight champions from shattered worlds fight in the Rift for the Core of the Prism.

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Free · in your browser · nothing to install

  • PC
  • Phone & tablet
  • Gamepads
  • Coming to Steam — December 2026
KAGE-0, Neon RoninFORGE, Foundry FistLYRA, Prism SorceressNYX, Void SorceressMAREA, Ghost PirateZAHRA, Dune WarriorKIT, Forest FoxPIP, Inventor and her Mech
Discover the game

Beta only

Founder Pack

Back Knockrift from day one and keep things no one else will ever get. Once per account, sold only until the Steam launch.

  • 300 gems

    For skins, accessories, materials and dances in the Locker.

  • PROTO’s FOUNDER skin

    Gold and exclusive: gone for good after the beta.

  • FOUNDER frame

    A gold frame around your profile picture.

  • GOLDEN STRUT dance

    An exclusive gold dance for the taunt button: a strut, a twirl and a final pose under a shower of gold.

  • Founder badge

    Next to your name in rooms and rankings, in the game and on this site.

  • Your name in the credits

    Forever, in the game’s credits and on the Founders wall.

See the price in the in-game shop
Become a Founder

Once per account (sign in with Google). Paid with Mercado Pago. All cosmetic: nothing gives an edge in a fight.

Season 1

Everything new in the Rift

The Rift Pass, challenges, loot chests, friends, ranked 2v2, full training and replays with a timeline. This is how it looks.

Referral program

Invite friends, you both win

Share your link. When your friend really plays, you both get gems, and the more friends you bring, the more exclusives you unlock.

  1. 1

    Share your link

    Find it in the game under INVITE FRIENDS: knockrift.com/?ref=YOUR-CODE.

  2. 2

    Your friend joins

    They open your link, sign in with Google and play 3 full matches.

  3. 3

    You both win

    20 gems for you and 20 for your friend, as soon as the third match ends.

Rewards

Get your link

Only new signed-in accounts count, once per friend. Daily limits keep it fair.

The game

Every hit feels expensive

A fast platform fighter that reads clearly at 60 fps: damage climbs in percent, and the more you have, the farther you fly. Knock your rival off the stage and let the Rift swallow them.

Trailer

See Knockrift in motion

The new trailer: all eight champions, the big worlds, the weapons and four-player chaos. Plus the reel with everything Season 1 brought. Everything you see is the game running.

The champions

8 champions, 8 shattered worlds

Each comes from a different fragment of the Prism, fights their own way and wants the Core for their own reason.

KAGE-0

Neon Ronin

KAGE-0

Light rushdown: fast, long combos, teleports. Gets KO'd early.

“Your file is empty. So is mine. One of us is getting deleted.”

Attributes

  • Weight
  • Speed
  • Reach
  • Power
  • Difficulty

Why they fight

KAGE-0 erased his own identity from Neon Spire's servers to escape the corporation. Now he's no one, and no one can't go home. The Core can rewrite an entire world: it can give him back a name.

Full guide · KAGE-0 ›

Abilities

  • Special

    Shuriken Byte

    A fan of 3 data shurikens. They can be caught with grab.

  • Special + →

    Phase Slash

    Passes through the rival while intangible, leaving an afterimage that explodes 20 frames later.

  • Special + ↑

    Glitch Ascent

    A 110 px teleport in any of 8 directions. Leaves him helpless at the end.

  • Special + ↓

    Counter Protocol

    If you're hit during the stance, you appear behind the rival and strike back.

Rift Burst

Zero Day

The screen turns to wireframe and KAGE-0 crosses it in a single thrust; anyone in the way takes 12 cuts in a frozen instant.

Rift weapons

13 weapons fall from the sky

Rifts open mid-fight and drop weapons: swords, hammers, blasters, bombs, vortexes and surprises. Grab them, use them or throw them at someone.

Weapon looks · 17

Every rift weapon has a shop version with its own model, glow and shots. It hits, fires and lasts exactly the same.

The locker

Dress your champion

Skins with their own pattern, free colors, accessories, materials, dances, victory poses and finishers. All cosmetic: nothing changes how you fight.

KAGE-0

KAGE-0ORIGINAL

Pick a champion

Skins · 35

Tap a skin to try it on. RIFT skins are earned in Arcade and SOLSTICE ones in the Rift Pass.

Accessories · 39

  • HEAD 7

    • CROWN
    • DEMON HORNS
    • CAT EARS
    • HALO
    • TOP HAT
    • HEADPHONES
    • PROPELLER CAP
  • FACE 7

    • VISOR
    • SHADES
    • ONI MASK
    • MUSTACHE
    • MONOCLE
    • EYEPATCH
    • BANDIT MASK
  • BACK 6

    • CRYSTAL WINGS
    • JETPACK
    • SHEATHED BLADE
    • BAT WINGS
    • GUITAR
    • SERAPH WINGS
  • HANDS 6

    • BRACERS
    • SPIKED KNUCKLES
    • PLASMA GLOVES
    • BOXING GLOVES
    • CLAWS
    • GOLD BLING
  • FEET 6

    • COMBAT BOOTS
    • ROCKET BOOTS
    • WINGED HEELS
    • SNEAKERS
    • COWBOY BOOTS
    • GLACIER GREAVES
  • AURA 7

    • EMBERS
    • PETALS
    • STARFIELD
    • HEARTS
    • BUBBLES
    • SNOWFALL
    • STORM SPARKS

MATERIAL · 4

  • GLOSSCommon
  • PULSECommon
  • CHROMEEpic
  • HOLOEpic

Each accessory or material is bought once and fits every fighter. Cosmetic only: it never changes how anyone fights.

EMOTE · 11

What the taunt dances. Without one, each champion has their own. It keeps going while you stand still and is cosmetic only: the taunt lasts and leaves you open the same.

  • HELLO THERECommon
  • BELLY LAUGHCommon
  • TANTRUMCommon
  • SO BOREDCommon
  • FLEXCommon
  • ROBOTCommon
  • FLOSSEpic
  • WINDMILLEpic
  • MOONWALKEpic
  • GOLDEN STRUTExclusive
  • RIFT BREAKERExclusive

VICTORY POSE · 8

What your champion does on winning the fight and on the results screen. Their own pose has a variant for winning without losing a stock. Each pose belongs to one champion. Cosmetic only.

  • WALK AWAYKAGE-0
  • GROUND POUNDFORGE
  • CURTSYLYRA
  • VOID THRONENYX
  • SHANTY JIGMAREA
  • SUN GAZERZAHRA
  • HANDSTANDKIT
  • POLISH GIZMOPIP

FINISHER · 5

Plays where the stock was taken when your hit sends someone off. Cosmetic only.

  • FIREWORKSCommon
  • CONFETTICommon
  • PIXEL BURSTCommon
  • THUNDERCLAPEpic
  • BLACK HOLEEpic

The worlds

Worlds adrift in the Rift

Every stage is a piece of the Prism with its own sky, weather and live event. All of them have hazards that warn you before they strike.

Big worlds, living camera. Every stage is huge now: more platforms, more traps and a camera that pulls out to keep everyone in view and leans in when the fight closes in.

  • 01 / 08

    Prism Core Neutral stage

    The heart of the shattered Prism, now a wide crystal arena. The neutral tournament stage: a flat main floor and crystal ledges stacked like a prism; nothing moves.

    Hazards · 5
    • A flat floor and eight fixed ledges on three tiers (four, three and one), stacked like a prism
    • Crystal Bloom: seams in the floor glint, then crystal spikes pop whoever stands there into the air
    • Spectrum Lance: the emitters at both ends charge and mark a tier, then a beam of light sweeps it (hop or change tier)
    • Core Pulse: the Core charges and the runes light up, then a ring of light runs along the floor to both edges (jump it)
    • With hazards off it is a clean neutral stage; fragments of the other worlds orbit in the background
  • 02 / 08

    Neon Spire

    A crystal island floating over a megacity at night, with rain, a neon spire, sky taxis, searchlights and air traffic.

    Hazards · 6
    • Neon bars, the spire's deck, holographic decks that glitch out, sky taxis looping at both ends and a billboard orbiting the top
    • Security laser: a red stripe blinks at one height, then a drone sweeps it
    • A maglev under the island: you can stand on it, but its nose hits hard
    • Neon Surge: one tier of platforms flickers and crackles, then zaps whoever stands on it up into the air
    • Police gunship: its searchlight hunts a fighter, turns red when it locks, then fires an EMP bolt (move!)
    • Crystal Resonance: the spire hums and the floor lights up, then a shockwave runs out along the island (jump it)
  • 03 / 08

    Aurelia

    The ruins of a great temple floating on a sea of golden clouds at sunset: a long marble floor between two colossi, broken slabs, hanging gardens and waterfalls pouring into the void.

    Hazards · 6
    • Broken slabs on columns, the altar in the middle and two hanging gardens swinging from the broken arch (they carry you along)
    • Solar Judgment: runes mark a column under a fighter and a beam of light falls, launching upward
    • The Sky Whale sings, then a gust pushes everyone to one side
    • The altar cracks, falls and pieces itself back together
    • Fallen Colossus: a giant column cracks and its shadow marks the floor, then it topples across that end (jump it)
    • Sunbirds: a golden trail marks a height, then a flock sweeps across that tier of platforms
  • 04 / 08

    Foundry Zero

    The whole plant floor of a roaring foundry: furnaces, smokestacks, catwalks, freight lifts and machines everywhere.

    Hazards · 5
    • Belts toward the center, three catwalks, two freight lifts going up and down and the crane sweeping the top
    • Two hydraulic presses: the beacon marks a lane under a fighter, then it crushes (a meteor in the air)
    • Steam vents: two grates hiss, then blow whoever stands on them up into the air
    • Runaway ore cart: lights flash at one end, then it races across the whole floor (jump it)
    • Overtime: the furnaces open, the belts run at double speed and a crucible pours molten steel where the lifts run
  • 05 / 08

    Halcyon

    The long hull of an orbital station above a giant planet: a comm mast, radiators, auroras, repair drones and a supply shuttle coming and going.

    Hazards · 6
    • Radiator decks and an observation ring over the hull, two solar panels orbiting the comm mast with its antenna deck on top, and drone pallets ferrying out past both ends
    • Gravity Flux: 10 s at 60% gravity (sky-high jumps)
    • Space debris: you see its path before it crosses the whole station
    • Solar flare: the sun rises, the airlock opens and a gust pushes everyone outward
    • Supply shuttle: lights mark its lane, it glides in (hitting whoever is in its way), docks as a platform and its exhaust sweeps the end of the hull when it leaves
    • Overcharge: the solar panels crackle, then shock whoever stands on them up into the air
  • 06 / 08

    Stormwreck

    The whole deck of a ghost galleon that has sailed the Rift for a century, from the stern castle to the bow: rain, lightning and green lanterns.

    Hazards · 6
    • Quarterdeck and forecastle at both ends, three masts whose yards and crow's nest sway as the ship rolls, and a cargo net swinging across the middle
    • The tide: water rises over the rail and a wave sweeps the deck, dragging everyone along (it doesn't reach the castles)
    • Lightning on the masts: sparks climb one of them, then a bolt strikes it from the clouds down to the deck
    • The Kraken sweeps the deck with a tentacle and leaves another as a platform by the rail
    • Ghost broadside: a phantom galleon looms out of the storm and green marks show where its three shells will land
    • Squall: the bell rings, then the ship heels over and everyone on board slides toward the low side
  • 07 / 08

    Mirage Dunes

    The sandstone court of a desert temple at sunset, its ruins floating over the dunes, with pyramids, colossal statues and seated pharaohs.

    Hazards · 6
    • Floating capitals and arch fragments, the mirage in the middle, capstones rising and sinking at the ends and the sun barque gliding across the top
    • Quicksand at both ends: it sinks you, slows you and keeps your jumps short
    • The middle platform is a mirage: it flickers and disappears for a while
    • The sandworm raises a bridge off one end, then bursts out there striking
    • Sunfire: a spot of light follows a fighter, holds still, then a column of sunlight strikes there
    • Haboob: a wall of sand darkens the horizon, then the storm blows everyone across the stage (harder in the air)
  • 08 / 08

    Lumen Grove

    A giant fallen trunk over still water, under the canopy of a bioluminescent forest at night: fireflies, spores, glowing mushrooms and things lurking in the pond.

    Hazards · 7
    • A giant trunk with two twisted roots and a shelf fungus on a broken branch
    • Mushroom caps at both ends that bounce you sky-high, and two seed pods swinging from the canopy
    • Snapjaw: a carnivorous flower glows by one end, then bites (it grabs and launches upward)
    • Moonbloom: the moon rises, the mushrooms grow and the fireflies form a platform up top
    • Seedfall: glowing rings mark three spots, then ripe pods drop from the canopy and burst (a meteor in the air)
    • Old Croaker: a giant toad surfaces and eyes a fighter, then its tongue lashes across the whole stage (jump it)
    • Will-o'-wisps: two ghost lights drift after two fighters, stop, swell and burst

The story

The Prism shattered. The Rift was born.

The Prism held every world together. One day it shattered, and as it broke it tore open the Rift: a wound of light in reality where every piece was left adrift as a floating world, with its own sky, its own gravity and its own dangers.

Champions from every fragment fight in the Rift Tournament for the Core, the heart of the Prism, which lets the winner rewrite their world. Falling off the stage means falling into the Rift. The weapons that rain down mid-fight fall from its splinters.

  1. 01

    The Prism

    The crystal that held the multiverse together. Now a broken heart at the center of everything.

  2. 02

    The Rift

    The wound of light the shattering left behind. Whatever falls, it swallows.

  3. 03

    The Tournament

    Champions from eight worlds, one neutral stage: Prism Core.

  4. 04

    The Core

    Whoever wins it can rewrite their world. Everyone has something to save.

“Oh, another champion with a world to save. How sweet.”

— Nyx Obsidia, Void Sorceress

Game modes

Solo, on the couch or online

From each champion’s story to seasonal ranked.

Gallery

Screenshots

Everything you see is the game running: 3D voxels with a pixel-art soul.

Ranked

Live leaderboard

1v1 ranked with Elo ratings and 90-day seasons. Five placement matches, then climb the leagues: from Bronze all the way to Rift.

Leagues

  1. BRONZE
  2. SILVER
  3. GOLD
  4. PLATINUM
  5. DIAMOND
  6. RIFT
Play ranked

Ranked

#PlayerLeagueEloW–L
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Shop & accounts

Free to play. Never pay to win.

Every mode is free. What you buy only changes how you look: nothing for sale gives an edge in the fight.

Payments with Mercado Pago on the web and with Steam in the Steam version.

Frequently asked questions

FAQ

Is Knockrift free?

Yes. It’s free to play: every mode is free, champions unlock with dust you earn by playing, and gems are for cosmetics only.

Do I have to install anything?

No. It runs in the browser on PC, phone or tablet. If you like, install it as an app from the game’s menu: it opens fullscreen and works offline. A desktop version is coming to Steam in December 2026 (estimated).

What can I play with?

Keyboard, gamepads (Xbox, PlayStation, Nintendo and Steam Deck, with their own buttons on screen) or touch controls. Up to 4 players on the same screen.

How do I play online with friends?

Under ONLINE, create a room and share its code, or jump into 1v1 or 2v2 quick match. Rollback netcode makes it feel like playing on the same couch.

How does ranked work?

It’s 1v1 with an Elo rating. Your first five matches each season are placements; then you show up in a league, from Bronze to Rift. Seasons last 90 days.

Is my progress saved?

Yes, on your device. With a Google or Steam account, your progress, purchases and locker sync across devices.

Which languages does it support?

English, Spanish, Portuguese (Brazil), Simplified Chinese and Japanese, with voiced champions and announcer.

Does buying stuff give an advantage?

No. Nothing for sale changes the fight: skins, accessories, materials and dances are purely visual.

What is the Founder Pack?

A pack sold only during the beta, once per account: 300 gems, PROTO’s FOUNDER skin, the FOUNDER frame, the GOLDEN STRUT dance, the Founder badge next to your name and your name in the credits. Once the game is out on Steam it’s no longer sold and no one else can get it. It’s all cosmetic.

How do referrals work?

In the game, INVITE FRIENDS gives you your link. When a new friend opens it, signs in with Google and plays 3 full matches, you both get 20 gems. At 5 friends you get the AMBASSADOR frame, at 15 KAGE-0’s AMBASSADOR skin, and if your friend buys gems you get 10% extra.

Contact

Let’s talk

Found a bug, have an idea or want to run a tournament? Drop us a line.

EmailSupport, purchases, accounts, privacy and pressinfo@knockrift.com

The Rift is waiting

Pick your champion and jump in. No downloads, no sign-up.

PLAY